Large City: Têkë-sêqëfî Sêdè

Têkë-sêqëfî Sêdè

Têkë-sêqëfî Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceJajëhifitë Zone
RegionPutusukapo Woods
Founded1098
Community LeaderLord Amdirbarad
Area63 km2 (25 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation2458 m (8064 ft)
Average Yearly Precipitation245 cm/y (96 in/y)
Population14907
Population Density236 people per km2 (596 people per mi2)
Town AuraElven High Magic
Naming
Native nameTêkë-sêqëfî Sêdè
Pronunciation/ˈtɘkë/ /sɘˈqëfɪ/
Direct Translation[sour; bitter] [heat]
Translation[Not Yet Translated]

Têkë-sêqëfî Sêdè (/ˈtɘkë/ /sɘˈqëfɪ/ [sour; bitter] [heat]) is a subtropical Large City located in the Jajëhifitë Zone of the Engineer's Guild.

The name Têkë-sêqëfî Sêdè is derived from the Sylvin language, as Têkë-sêqëfî Sêdè was founded by Mary, who was culturaly Iron Elf.

Climate

Têkë-sêqëfî Sêdè has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Têkë-sêqëfî Sêdè receives an average of 245 cm/y (96 in/y) of precipitation, most of which comes in the form of rain during the spring. Têkë-sêqëfî Sêdè covers an area of nearly 63 km2 (25 mi2), and an average elevation of 2458 m (8064 ft) above sea level.

Overview

Têkë-sêqëfî Sêdè was founded durring the late 12th century in fall of the year 1098, by Mary. The establishment of Têkë-sêqëfî Sêdè was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Mary struck deals with nearby nations and communities to establish Têkë-sêqëfî Sêdè as a prison colony.

Têkë-sêqëfî Sêdè was built using the conventions of Iron Elf durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Têkë-sêqëfî Sêdè is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Têkë-sêqëfî Sêdè is buildings are located arround a single spacious split-log ties mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Têkë-sêqëfî Sêdè's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Têkë-sêqëfî Sêdè's top tier civilian fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Têkë-sêqëfî Sêdè gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Têkë-sêqëfî Sêdè acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Têkë-sêqëfî Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Têkë-sêqëfî Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Têkë-sêqëfî Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Têkë-sêqëfî Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Têkë-sêqëfî Sêdè's parks.

Têkë-sêqëfî Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Têkë-sêqëfî Sêdè.

Têkë-sêqëfî Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Têkë-sêqëfî Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Têkë-sêqëfî Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Têkë-sêqëfî Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Têkë-sêqëfî Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Têkë-sêqëfî Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Têkë-sêqëfî Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Têkë-sêqëfî Sêdè's public wards, blessings, and other arcane systems.

Têkë-sêqëfî Sêdè has an Arcane Academy which provides higher education in the arcane sciences.

Têkë-sêqëfî Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Têkë-sêqëfî Sêdè's grid is powered by a god's will and kindness.

Têkë-sêqëfî Sêdè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Têkë-sêqëfî Sêdè has a first rate hospital which caters to anyone in need of long term medical care.

Têkë-sêqëfî Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Têkë-sêqëfî Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Têkë-sêqëfî Sêdè's natural decorations nor waterways.

Têkë-sêqëfî Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Têkë-sêqëfî Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Têkë-sêqëfî Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The law within Têkë-sêqëfî Sêdè is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.

Têkë-sêqëfî Sêdè's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

Due to the actions of local Kami, autumn is recurring in Têkë-sêqëfî Sêdè.

The Mantis, Giant near Têkë-sêqëfî Sêdè are known to be quite timid.

Têkë-sêqëfî Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Abjuration energies of tier 1 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 28
  • Farmers: 46
  • Farm Laborer: 78
  • Hunters: 49
  • Milk Maids: 37
  • Ranchers: 19
  • Ranch Hands: 37
  • Shepherds: 37
    • Farmland: 60671 m2
    • Cattle and Similar Creatures: 3726
    • Poultry: 44721
    • Swine: 2981
    • Sheep: 149
    • Goats: 29
    • Horses, Mounts, and Beasts of Burden: 1490

Craftsmen

  • Arms and Toolmakers: 28
  • Blacksmiths: 35
  • Bookbinders: 19
  • Buckle-makers: 19
  • Cabinetmakers: 36
  • Candlemakers: 55
  • Carpenters: 47
  • Clothmakers: 41
  • Coach and Harness Makers: 15
  • Coopers: 35
  • Copper, Brass, Tin, Zinc, and Lead Workers: 21
  • Copyists: 14
  • Cutlers: 12
  • Fabricworkers: 33
  • Farrier: 119
  • Furriers: 9
  • Glassworkers: 51
  • Gunsmiths: 30
  • Harness-Makers: 14
  • Hatters: 30
  • Hosiery Workers: 10
  • Jewelers: 16
  • Leatherwrights: 41
  • Locksmiths: 14
  • Matchstick makers: 22
  • Musical Instrument Makers: 22
  • Painters, Structures and Fixtures: 18
  • Paper Workers: 21
  • Plasterers: 20
  • Pursemakers: 26
  • Roofers: 16
  • Ropemakers: 15
  • Rugmakers: 14
  • Saddlers: 28
  • Scabbardmakers: 34
  • Scalemakers: 16
  • Scientific, Surgical, and Optical Instrument Makers: 9
  • Sculptors, Structures and Fixtures: 14
  • Shoemakers: 14
  • Soap and Tallow Workers: 47
  • Tailors: 96
  • Tanners: 19
  • Upholsterers: 21
  • Watchmakers: 20
  • Weavers: 41
  • Whitesmiths: 12

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 10
  • Beer-Sellers: 21
  • Booksellers: 23
  • Butchers: 45
  • Chandlers: 36
  • Chicken Butchers: 41
  • Entrepreneurs: 15
  • Fine Clothiers: 39
  • Fishmongers: 37
  • Florists: 8
  • Potion Sellers: 25
  • Resellers: 51
  • Spice Merchants: 19
  • Wine-sellers: 29
  • Wheelwright: 23
  • Woodsellers: 13

Service workers

  • Bakers: 70
  • Barbers: 76
  • Coachmen: 21
  • Cooks: 62
  • Doctors: 30
  • Gamekeepers: 24
  • Grooms: 13
  • Hairdressers: 57
  • Healers: 40
  • Housekeepers: 45
  • Housemaids: 67
  • House Stewards: 42
  • Inns: 14
  • Laundry maids: 27
  • Maidservants: 53
  • Nursery Maids: 28
  • Pastrycooks: 51
  • Restaurateur: 64
  • Tavern Keepers: 64

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 13
  • Chemical Workers: 8
  • Coal Heavers: 31
  • In-Town Couriers: 35
  • Long Haul Couriers: 33
  • Dockyard Workers: 29
  • Gas Workers: 7
  • Hay Merchants: 12
  • Leech Collectors: 35
  • Millers: 34
  • Miners: 33
  • Oilmen and Polishers: 21
  • Postmen: 32
  • Pure Finder: 18
  • Skinners: 42
  • Sugar Refiners: 8
  • Tosher: 23
  • Warehousemen: 53
  • Watercarriers: 32
  • Watermen, Bargemen, etc.: 40

Skilled Laborers

  • Accountants: 18
  • Alchemist: 22
  • Clerk: 28
  • Dentists: 15
  • Educators: 41
  • Engineers: 21
  • Gardeners: 15
  • Mages: 10
  • Plumbers: 15
  • Pharmacist: 17
  • Professors: 6
  • Scientists: 10
  • Wizards: 6

Civil Servants

  • Adventurers: 14
  • Bankers: 20
  • Civil Clerks: 34
  • Civic Iudex: 17
  • Consultants: 9
  • Exorcist: 34
  • Fixers: 17
  • Kami Clerk: 28
  • Landlords: 28
  • Lawyers: 18
  • Legend Keepers: 24
  • Militia Officers: 124
  • Monks, Monastic: 45
  • Monks, Civic: 42
  • Historian, Oral: 32
  • Historian, Textual: 17
  • Policemen, Sheriffs, etc.: 31
  • Priests: 64
  • Rangers: 19
  • Rat Catchers: 22
  • Scholars: 21
  • Spiritualist: 28
  • Slayers: 8
  • Storytellers: 54
  • Military Officers: 45

Cottage Industries

  • Brewers: 41
  • Comfort Services: 64
  • Enchanters: 16
  • Herbalists: 17
  • Jaminators: 46
  • Needleworkers: 46
  • Potters: 24
  • Preserve Makers: 40
  • Quilters: 21
  • Seamsters: 64
  • Spinners: 41
  • Tinker: 17
  • Weaver: 41

Artists

  • Actors: 15
  • Architects: 5
  • Bards: 23
  • Costumers: 8
  • Dancers: 18
  • Drafters: 9
  • Engravers: 11
  • Fine Furniture Carpenters: 7
  • Glaziers: 15
  • Inlayers: 13
  • Musicians: 42
  • Painters, Art: 7
  • Playwrights: 15
  • Sculptors, Art: 12
  • Wood Carvers: 51
  • Writers: 53

Produce Industries

  • Butter Churners: 53
  • Canners: 46
  • Cheesmakers: 49
  • Ice Merchants: 6
  • Millers: 31
  • Picklers: 26
  • Smokers: 18
  • Stockmakers: 17
  • Tobacconists: 22
  • Tallowmakers: 34

5546 of Têkë-sêqëfî Sêdè's population work within a Foundational Occupation.

8914 of Têkë-sêqëfî Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 447 (3%) are noncontributers.

Points of Interest

Têkë-sêqëfî Sêdè's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Têkë-sêqëfî Sêdè suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of protected Têkë-sêqëfî Sêdè's harvest from an army of bandits. Têkë-sêqëfî Sêdè's militia's elite squad is named after .

History